Announcing: Learn TypeScript By Example

Am I back from the dead?

Looks like it!

Nearly 8 years and I never forgot about this site, though I never did get around to adding more content.

I’m planning on coming back with a vengeance, and so I’m here to tease my latest project: Learn TypeScript by Example:

Lots more fun stuff to come, especially about TypeScript and other web technologies.

I’ll probably be redesigning the site as well (and maybe even moving it off of WordPress – we’ll see).

If there’s anything you’d like to see please let me know 🙂

Making Games With Ruby – Episode 11 Written

Episode eleven of Making Games With Ruby: Options, has been written! This episode is short and sweet, and gives the players power over how our game plays. This episode also marks the end of the core development on our Pong game, everything after this will just be icing on the cake. You can read it here:

I hope enjoy this one! 🙂

– Tyler

(After posting this, I realized that the last episode came out just about a month ago, I’m really sorry for how long this took. In all honesty, I had the code for this written about 3 days after finishing Episode 10, but procrastination, school, and random stuff kept me away from writing the episode. Those reasons are no excuses, and I hope you’ll accept my apologies!)

Making Games With Ruby – Episode 10 Written

Episode ten of the Making Games With Ruby series: Sound, has been written! As you could probably tell by the title, we add sound to our game in this episode, more specifically one sound effect and some background music. You can read it here:

I’d like to say sorry for how long this episode took to come out. It’s a short one, but I still had difficulty finding the time and motivation to produce it. For the most part this is because I’m back at school, so expect future delays, but I’ll still try my best to get them out as fast as I can.

– Tyler

Making Games With Ruby – Episode 9 Written

Episode nine of the Making Games With Ruby series, Game States (Title, About, and Pause), is finally written! This episode has us implementing game states, which lays the foundation for our Pause, Title, and About screens, which we also implement in this episode. You can read it here:

This one is probably the longest episode in the entire series (at least so far), which is why it’s taken me a bit longer to finish. (I’m still not 100% sure I’ve caught every mistake, so if you see any code errors or script typos, don’t hesitate to email me, or leave a comment here).

Enjoy! 🙂

– Tyler